Zat Earthshatter
Osmon Surveillance Caldari State
304
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Posted - 2012.08.11 11:31:00 -
[1] - Quote
I'm sure you clicked on this assuming i'd scoff at the whole idea of having mechs in this game. Books and their covers. Don't judge the former by the latter.
This thread is to put forward a simple idea about what this could be. What if... instead of a vehicle, the MTAC is a Dropsuit? This is more than just a empty muse. For one, an MTAC doesn't quite look like it'd sit under an RDV very well. Also, a dropsuit interface (especially from a different faction) could have difficulty working with the MTAC
Concept : make an MTAC the DUST version of a cruiser in EVE, and give the dropsuit spec something bigger to fit in. If you're being pummeled, just pick the MTAC loadout, drop from orbit, and try to shoot as many ants as possible! NOTE : swarm launchers still lock on to it, and it wouldn't be much harder to aim a Forge Gun at it.
"Undock" Requisites: Dropsuit Command V Vehicle Command III MTAC Command I (higher levels for advanced versions)
Base equipment : 2 arms, mix and match >Industrial Arm - the attached hand allows grab+throw, 2 lets you grab vehicles. Alternatively, just punch the enemy! >Cannon Arm - Simply, a tank turret slapped on the shoulder. For balancing (in-game and mechanically), only one of these can be equipped. Also, ammuntion is limited here. -90% to Large Turret powergrid use. >MG Arm - Indy arm with 2 or 3 hardpoints attached instead of hands. Fits light weapons. 2 or 3 times the gun loss per death These also come with a single equipment slot.
Weapons : depends on the arm configuration >Cannon+MG : 1 large turret, 2 or 3 light weapons >MG+MG : 4 or 6 light weapons (gonna get expensive!) >One indy : your fist! -OR- the enemy soldier! >Indy+Indy : the enemy's jeep!
NO GRENADES. unless you count the Mass Driver.
Equipment : only on the MG arm, and restricted to repair gun or one nanohive.
Modules : Same as an LAV, maybe with an extra 100 PG units or so. Tank would be about 1/4 - 1/2 of a well-tanked HAV.
Controls : same as a regular dropsuit, with a few exceptions -- >dual-wielding mechanics, L1 fires left arm, R1 the right >L2 and R2 activate arm-specific weapon wheels for picking particular guns. "combo" setting on top of wheel fires all harmful munitions.
Spawning : The player drops from orbit, as CRUs can't hold a "dropsuit" larger than itself. Physics says NO. Of course, anyone foolish enough to stand under its landing gets killed no matter the team. A tech-II drop uplink can allow these MTACs to drop onto them.
Death : To increase feedback and synchro times, a nameless Caldari connected the CPU directly to the clone brain. As a result, the clone dies when the suit breaks! Of course, if a sniper can figure out where your head is under all that armor, you're dead anyway.
That appears to be all for now. If you'd like to add any ideas, feel free. |
Zat Earthshatter
Osmon Surveillance Caldari State
304
|
Posted - 2012.08.15 05:58:00 -
[2] - Quote
Not only are there different opinions, it seems like the suits in EVE lore have way too much variation to be a single class. Since vehicles seem to be more rigid within their classes, this plays into MTACs being an extension of the dropsuit tree.
I also like the "bracing" idea that was posted. This is a great way to balance the larger suits by forcing them to stop when they fire an arm-type that's at the limit of their ability, like the Cannon Arm on the larger types. Credit where credit is due, but i'm incorporating this into further suggestions.
I hate adding to an already-long OP, so i'll put in MTAC variations here: >Small / "Utility" : about the size of Ripley's mech in Aliens. They can only use Light Arms that each fit one gun OR repair tool. >Medium / "Mule" : about two times the size of the Utility. cannot use the Cannon Arm, and "braces" on using an MG Arm. Also uses Medium industrial arms, which require two of them to grab an LAV. >Large / "Ogre" : The size of an RDV. These behemoths are slow, but it is still unwise to take this brute head-on. Uses MG Arms easily, and "braces" on using the Cannon Arm. Two Industrial Arms can rip a tank asunder or catch those dropships foolish enough to come close. |